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A Roundup of 45 PCI-E video cards, Q'3 2006

Author: Andrey Kuzin
Date: 04/08/2006

Two years have passed since the start of first PCI-Express x16 video cards at Computex 2004. At that moment, merely six models were available to users - see our review PCI-E VGA Roundup 2004, but a year after there were already 23 solutions like these - see the review PCI-E VGA Roundup 2005 Q2. Today, one more year afterwards, we are reviewing twice as more PCI-Express x16 video cards.


A Roundup of 45 PCI-E video cards, Q'3  2006

Our today's tests were not run for the purpose of direct recommendations on selection and purchase of a video card. By now, the two leaders of the 3D market have already released the third generation of PCI-E graphic chips for al the three segments, and the number of "canonical", i.e. reference solutions alone have approached to 50. The assortment of whatever unheard-of suffixes - GS, GTO, XL, XTX - has been expanded essentially, and even not every specialist will immediately recall what follows what in the lines of both companies, and which performance level matches to which performance level.

The purpose of the presented graph is to give an approximate idea of the general situation, on the positioning of a topical video card of yours in the general line of all the existing PCI-E solutions. And of course the other goal is to help you make up your mind as to the necessity and expediency of whatever upgrade, thus to of you "trade bad for worse" as a result of another hasty "fork-out".

A few key notes prior to reviewing the graphs

Of the whole variety of "non-traditional" solutions, we took only SUS GeForce 7800 GTX Top 256 MB as a truly "overclocked" version of GeForce 7800 GTX. It's not frequent these days when manufacturers please us with official overclocking of cards for the top-end sector, and we were really amazed when this card was released.

Currently, there is no such a universal chipset which would offer simultaneous support for both SLI and CrossFire. The reason is solely related to marketing, and until these artificial barriers are abandoned, we won't present a direct test of these technologies on the graphs. To be more precise, the CrossFire mode on our test configuration based on the motherboard ASUS P5WD2-E Premium (i975X) is there, and we were even able to read the results for the upper combination of CrossFire, but ATI CrossFire master cards are still unavailable in wide retail either in Taiwan or Moscow. Therefore, the urgency for this solution is almost zero.

The latest topical flagship, NVIDIA's "sandwich" card 7950GX2, at first persistently refused to run, but update with the motherboard's BIOS of most recent version 0601 did save the situation. The card is not a simple one, and before making up your mind to buy it, you'd better study the compatibility page for motherboard on NVIDIA's web site.

The video card S3 Chrome S27 wouldn't run on our test setup. We did not include the card to the list of cards to be tested until the causes are found out, but admit it, it would be really interesting to look at its ranking among other solutions. Let's hope that by the next roundup this issue will be settled.

We used rather aggressive setting just in order to produce more relevant results for video cards of the top-end sector. Under soft settings, we are unlikely to see any difference between today's hi-end and mid-end solutions. So, you don't have to draw your attention to the complete unfitness of inexpensive video cards for games - these are merely tests and no more than that. Having lowered the bar of resolutions, effects, antialiasing and anisotropic filtering, we can get by even with these resolutions.

We do welcome sound criticism of this material on our forum and would be willing to listen your suggestions and ideas with appreciation.

Test setup

A full-featured test of today's top-end video cards, let alone the CrossFire mode and the doubled GeForce 7950GX2 requires a most top-level powerful CPU of all the available. To start with, we had to conduct a curious experiment for detect such a specimen.

Of course, with the start of mass sales of most recent desktop CPUs based on the Conroe core - Intel Core 2 Extreme and Intel Core 2 Duo - the leadership will certainly be with absolutely different chips rather than those which took part in our tests. However, if we don't escape from the reality, for now let's target what is there and is really available.

Clearly, the major competition hostilities in the line by Intel are expected to go on between P4 3.73 Extreme Edition and P4 670 Prescott 3.8 GHz (support for two cores is still poorly implemented in the gaming sector of applications). Nevertheless, we included the 2-core P4 D820 (2.8 GHz, SmithField core) into the tests. And of course, to observe the so-called "justice" we took the "folk" CPU Celeron D 331 2.66 GHz.

Here are the detailed specifications of all the four CPUs used:

Processor
Logo
HT
EM64T
L2 cache
FSB
2 cores
Price
P4 3.73 GHz Extreme Edition
+
+
2 MB 1066 MHz
-
$1078
P4 670 Prescott 3.8 GHz
+
+
2 MB 800 MHz
-
$640
P4 D820 SmithField 2.8 GHz
-
+
2x1 MB 800 MHz
+
$160
Celeron D 331 2.66 MHz
-
+
256 K 533 MHz
-
$57

These are brief specifications of the video cards to take part in today's tests:

ATI GPU PS/VS Core/Memory, MHz Memory type /bit Company
ATI Radeon X1900 XTX 512Mb R580 48/16 650/1550 GDDR3 256 -
ATI X1900 CrossFire Edition 512Mb R580 48/16 625/1450 GDDR3 256 ATI
ATI Radeon X1900 GT 256Mb R580 36/12 500/1200 GDDR3 256 MSI
ATI Radeon X1800 XT 512Mb R520 16/8 600/1400 GDDR3 256 ASUS
ATI Radeon X1800 XL 256Mb R520 16/8 500/1000 GDDR3 256 PowerColor
ATI Radeon X1600 XT 256Mb RV530 12/5 590/1380 GDDR3 128 ASUS
ATI Radeon X1600 Pro 256Mb RV530 12/5 500/780 GDDR3 128 ASUS
ATI Radeon X1300 Pro 256Mb RV515 4/2 600/800 GDDR2 128 Gigabyte
ATI Radeon X1300 256Mb RV515 4/2 450/500 GDDR2 128 -
ATI Radeon X1300 32Mb HyperMemory RV515 4/2 450/1000 DDR Sapphire
ATI Radeon X850 XT PE 256Mb R480 16/6 540/1180 GDDR3 256 Sapphire
ATI Radeon X850 XT 256Mb R480 16/6 520/1080 GDDR3 256 GeCube
ATI Radeon X850 Pro 256Mb R480 12/6 507/1040 GDDR3 256 -
ATI Radeon X800 XT 256Mb R423 16/6 500/1000 GDDR3 256 ASUS
ATI Radeon X800 XL 512Mb R430 16/6 400/1000 GDDR3 256 HIS
ATI Radeon X800 XL 256Mb R430 16/6 400/1000 GDDR3 256 GeCube
ATI Radeon X800 GTO 256Mb R480 12/6 400/980 GDDR3 256 Gigabyte
ATI Radeon X800 256Mb R430 12/6 400/700 GDDR3 256 Gigabyte
ATI Radeon X700 Pro 256Mb RV410 8/6 425/864 GDDR3 128 Gigabyte
ATI Radeon X700 256Mb RV410 8/6 400/700 GDDR3 128 Gigabyte
ATI Radeon X700 128Mb RV410 8/6 400/700 GDDR3 128 Gigabyte
ATI Radeon X600 XT 128Mb RV380 4/2 500/740 DDR MSI
ATI Radeon X600 Pro 256Mb RV380 4/2 400/600 DDR ABIT
ATI Radeon X550 256Mb RV370 4/2 400/500 DDR -
ATI Radeon X300 128Mb RV370 4/2 325/400 DDR -
ATI Radeon X300 SE 128Mb RV370 4/2 325/600 DDR -

NVIDIA GPU PS/VS Core / Memory, MHz Memory type /bit Company
NVIDIA GeForce 7900 GTX 512Mb G71 24/8 650/1600 GDDR3 256 NVIDIA
NVIDIA GeForce 7900 GT 256Mb G71 24/8 450/1320 GDDR3 256 ASUS
NVIDIA GeForce 7800 GTX 512Mb G70 24/8 550/1700 GDDR3 256 ASUS
NVIDIA GeForce 7800 Top GTX 256Mb G70 24/8 486/1350 GDDR3 256 ASUS
NVIDIA GeForce 7800 GTX 256Mb G70 24/8 430/1200 GDDR3 256 Leadtek
NVIDIA GeForce 7800 GT 256Mb G70 20/7 400/1000 GDDR3 256 ASUS
NVIDIA GeForce 7800 GS 256Mb G70 16/6 375/1000 GDDR3 256 Leadtek
NVIDIA GeForce 7600 GT 256Mb G73 12/12 560/1400 GDDR3 128 Gigabyte
NVIDIA GeForce 7600 GS 256Mb G73 12/12 400/800 GDDR2 128 Leadtek
NVIDIA GeForce 7300GS 128Mb G72 4/4 560/800 GDDR2 128 ASUS
NVIDIA GeForce 6800 Ultra 256Mb NV45 16/6 400/1100 GDDR3 256 Gigabyte
NVIDIA GeForce 6800 GT 256Mb NV45 16/6 350/1000 GDDR3 256 ASUS
NVIDIA GeForce 6800 GS 256Mb NV42 12/5 425/1000 GDDR3 256 Leadtek
NVIDIA GeForce 6800 GTO 256Mb NV45 12/5 350/900 DDR256 Gigabyte
NVIDIA GeForce 6800 128Mb NV41 12/6 325/700 DDR256 Chaintech
NVIDIA GeForce 6800 LE 256Mb NV41 8/4 325/600 DDR256 Leadtek
NVIDIA GeForce 6600 GT 128Mb NV43 8/3 500/1000 GDDR3 128 ASUS
NVIDIA GeForce 6600 256Mb NV43 8/3 300/700 GDDR 128 Point Of View
NVIDIA GeForce 6600 128Mb NV43 8/3 300/500 DDR128 Point Of View
NVIDIA GeForce 6600 LE 128Mb NV43 8/3 300/600 DDR128 Leadtek
NVIDIA GeForce 6200 128Mb NV43 4/3 300/550 DDR64 Point Of View
NVIDIA GeForce 6200 64Mb TurboCache NV44 4/3 350/550 GDDR 64 Point Of View
NVIDIA GeForce 6200 16Mb TurboCache NV44 4/3 350/700 GDDR 32 Point Of View
NVIDIA GeForce PCX5900 128Mb NV38 4/3 350/950 DDR32 Gigabyte
NVIDIA GeForce PCX5750 128Mb NV36 4/3 475/850 GDDR2 128 Albatron
NVIDIA GeForce PCX5300 128Mb NV34 4/1 250/650 DDR64 -

Benchmarking. Synthetic tests

It is interesting to note that "verdicts" of various applications regarding the leadership among the processors to attain maximum performance are opposing. Further, you will be able to estimate the results yourselves and see where, e.g. the "CPU-bounded" Half Life 2 gives in the performance crown to P4 3.73 Extreme Edition released a year ago at a price over $1000 and still just a little bit cheap since then. At the same time, PCMark 2005 with ATI X1900 XTX CrossFire Edition assumes that Prescott 3.8 GHz is somehow more powerful, what FarCry later "confirms".

Nevertheless, further tests were run mainly on the platform of P4 3.73 Extreme Edition. Now with the release of most recent processors built on the Conroe core, including the flagship Intel Core 2 Extreme X6800 (2.93 GHz), the situation with leadership is even more evident - the very first tests demonstrate a substantial performance boost over those based on the NetBurst architecture, and the long-awaited breakthrough has been finally achieved. But that is a separate topic for future tests.

Now, the test results themselves.


45 VGA PCI-E Roundup Q32006



45 VGA PCI-E Roundup Q32006



45 VGA PCI-E Roundup Q32006

 


45 VGA PCI-E Roundup Q32006

 


45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006



45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

GLExpress


45 VGA PCI-E Roundup Q32006

Tests. Games. Half-Life 2


Half Life 2

Half Life 2

Half Life 2

Half Life 2

Half Life 2



Half Life 2

Far Cry


45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006



45 VGA PCI-E Roundup Q32006

Comanche 4


45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

HALO


45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

DOOM 3


45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

45 VGA PCI-E Roundup Q32006

Summing up.

In the eternal race for the top performance, the epoch of another calm has come to an end. We might think like "What's the point of further chase? Will that end eventually?" It's always like that - the new generation of system memory is coming as a replacement for the outdated leader, then the new graphic bus calls for a radical new approach to the change of the main components, then a new generation of processors in no time drives the leaders of the past which cost several hundred dollars unmercifully into a category of cheap "Celerons". And producers of 3D graphics release their newbies which immediately discard the former smashing super-hits. When on earth shall we stop for a short respite to upgrade without a fuss (like it used to be ten years ago) and enjoy the maximum system performance for at least half a year?

Alas, but only not now. Very soon, we will see new 2-core Intel Core processors on the retail shelves, whose performance and power consumption will bring the new systems built on their base over to the category of unbeatable leaders. Thereafter, we can expect a new generation of graphic chips, then - once sales of the new Microsoft Windows Vista have been launched, the desktop systems will be supposed to meet absolutely different requirements, not only in terms of performance but also compatibility to the requirements of new platforms. Out there in the distance, looming are new games whose hardware requirements are even hard to imagine today.

So, what to do - it to upgrade, then what is it that we should check first of all?

The answer to this question is directly related to the capabilities of the other components of your system. If there is a hope that the chipset of your motherboard as well as other critical unit of the PC "survive" the certification for Microsoft Windows Vista, in other words, if you are seriously up to moving to a new operating system on today's hardware slightly improved with some "cosmetics", it does make sense to choose a new video card not only on the base of its level of potential performance, but also in terms of its further compatibility. In fact, the same is topical for those who are not planning to chase for the requirements of MS Vista for at least this year, especially for its Pro version with the AeroGlass GUI - it suffices to simply choose a maximum affordable and powerful 3D card, and that's it. At the same time, it always makes sense to think about the future...

Lastly, those whose current PC components definitely don't fit within the requirements of Microsoft's new-generation operating system, will anyway have to think not about upgrading the video card, but follow a more balanced reasonable approach to the migration towards more advanced modern platform. But how? We will explore this matter in detail in one of our forthcoming reviews...

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